
The ladder is provided as a service to the CMU squash community.
It is intended to encourage friendly competition and aid players
in finding partners at their approximate level of skill. It may
also be used by the CMU squash teams to determine seeding. The
squash ladder is not a scientific instrument to determine players
relative strengths. We try to keep the rules as simple and
unbureaucratic as possible.
Ladder Rules
- Any player may challenge any other player for a ladder match.
- When a higher-ranked player A beats a lower-ranked
player B, standings remain unchanged.
- When an unranked or lower-ranked player B beats a
higher-ranked player A, player B will take player A's
ladder position and player A will drop one rank.
- When a player first registers, he or she will be unranked.
- A player becomes ranked upon the first win against a ranked player.
- A player that has been inactive during a whole month
will be dropped by one rank on the first day of the following
month.
- Results should be entered as soon as possible after a match.
- Players should agree on who will enter the score. When an unranked player
wins against a ranked player, the unranked player must report the score.
Rules of Play
- Ladder matches are best-of-5 games.
- Games are scored to 9 points, where only server scores a point.
- Official rules
are those of the
United States Squash Racquets Association.
- Matches must be played with a standard yellow double-dot ball.
- Protective eyewear is encouraged and must be worn upon opponent's
request.
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